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The Rules: Welcome
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ONE FIFTY ONE IS FOR THOSE 21 AND OVER. DRINK RESPONSIBLY. NEVER DRINK AND DRIVE.
Setup: Separate cards into 3 decks. Cards are color coordinated and should be grouped by color and/or category. Decks can be arranged in any order. Chips should remain in bag and should be passed out as needed to each player. Each player should have one full cup of their choice of an alcoholic beverage.
How to play ONE FIFTY ONE: The group decides who takes the first turn. The game should proceed clockwise from then on. The first player should start with a card from the first deck. The second player chooses from the second deck. The third player chooses from the third deck. This means that the fourth player would choose from the first deck, and so on for the entirety of the game. Players take turns doing what the cards say until one player is left standing.
“FOR YOU” deck: When these cards are chosen, the player who chose the card is the ONLY one required to do what the card says. If they refuse, they must take a drink or draw a chip (unless specifically prohibited on card). Chips are explained below.
“FOR ALL” deck: When these cards are chosen, everyone who relates to what the card says must take a drink.
Example: “Drink if you are wearing white shoes.” Every player wearing white shoes must drink or draw a chip (unless specifically prohibited on card).
"FOR ONE" deck: When these cards are chosen, the group collectively decides who the card relates to most, and that player must take a drink. When the game dwindles down to two players, it may become tricky to decide who the “ONE” is. At this point in the game, players who are out of the game may assist with deciding who must take the drink.
Example: “Who is most likely to start a bar fight?” If the group decides that Lloyd is most likely to start a bar fight, Lloyd must take a drink or draw a chip (unless specifically prohibited on card).
Chips: Players may draw a chip if they do not wish to do what the card says, nor do they want to take a drink. When players reach 3 chips, they are out of the game. On cards that specifically say “no chip allowed”, players do not have the option to pull a chip.
Shot vs. drink: Some cards read “take a drink” and others read “take a shot.” If a card says take a drink, players must sip their drink. If a card reads take a shot, players must take one full shot of the liquor of their choice.
Winner: Drawing chips, automatic quit cards, and of course, getting too drunk, will weed out each player. The last player standing is the winner.
Who will be your group’s survivor?
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